- Author:admin
- Time:2016-12-17 19:16
Capcom published PC edition a few days ago " biochemical crisis 7 " Demo general on December 19 put on sale. In addition, capcom still disclosed the picture set of PC edition.
The backside that Capcom weighs to setting is made is very painstaking, need costs additional enthusiasm and idea to optimize the Demo of PC edition, ensure PC edition vermicelli made from bean starch an absolutely good experience.
It is below " biochemical crisis 7 " medium image set content:
Screen resolution need not say, nevertheless game supports any resolution of your monitor dimension and Windows desktop dimension.
Refresh rate can adjust the refresh rate that with you monitor agrees. Also support the monitor of 144hz high refresh rate, support Ying Weida G-Sync.
Indication mode divides Quan Bing, the window is changed, immensity casing window is changed etc.
Eye shot FOV can adjust
Frame number supports 30 frame, 60 frame and do not seal number carrying frame on the head.
V-Sync leaves / close
Apply colours to a drawing means two kinds of option - mix normally crisscross
The apply colours to a drawing inside game of resolution scale control resolution. With video final output sampling leads that similar. Optional option arrives from 0.5X 2.0X. 1.0X is 100% 1: 1 former crude output. The number jumps over fast picture to had been jumped over, also jump over to showing calorie of demand of course tall. Under 1 when the picture is downier (reduce GPU load, promotion frame is counted) .
Material qualitative quality is optional limits arrives from special bottom very tall. Quality asks higher to show put bigger.
Grain filters limits also from very low filter to very tall anisotropy highest to 16X.
Limits of reseau quality option from low arrive very tall. This option also can affect the quality of detail grade.
Fight toothed and optional content to include FXAA, TAA, FXAA+TAA and SMAA.
Dynamic faintness leaves / close
Optional content cent is effect apply colours to a drawing low, counteract tall. Picture of this control game is concentrated degree and illuminance.
Depth of field leaves / close
Limits of shadow quality option is very low to very tall.
Dynamic shadow leaves / close
Shadow cache leaves / once,close set open, the shadow of static object is shown with respect to meeting delay existence put in.
Ambient light obstructs optional content to include shut, SSAO (dynamic) , SSAO, HDAO and HBAO+ . Noticing HBAO+ is special technology of Ying Weida.