- Author:admin
- Time:2016-12-17 21:42
On the GDC this year, maarten Van Der Gaag of Guerrilla Games artistic chief inspector had a speech, gave off picture of a piece of development at the same time, those who reveal is the housetop of average house.
We had the speech content of Maarten collect is arranged, specific as follows:
- " kill region: Umbra falls " altogether has 14000 artistic resource, the bag exceeds 100 artistic painter to undertake creating to a few atelier outside
- outside the reason of the bag is very simple, they just make game
- a lot of people think outside the bag can reduce quality, but this is a mistake actually, contrary quality is exceedingly high
- outside the artistic painter that includes atelier to have special major, but they are not in charge of visual design or art director, there also should be elaborate preparation while this imply is wrapped outside us, and the time with many need and energy
- development him group also is painter of need concept art, the notional group of Guerrilla has 17 stuff, among them 7 are full-time
- outside package time cycle is:
The style is how-to: 2 months
The summary explains: A month / batch
Modification embellish: A week / batch
Wrap outside: 2 months
Bargaining: 1 or 2 weeks
Always when long: 6 months
- to new project for instance " horizontal " , comprehensive style is how-to more important
- normally Party A company causes the cause with poor quality, is not outside bag atelier.