- Author:admin
- Time:2016-12-18 12:11
With traditional game development business perhaps issues business posture to compare, small group does not have the advantage on capital already in independence, also do not have the advantage on resource. So, independent development business is destined to cannot resemble the game content that a maturity seeks like big company, make small innovation next, because besides charge of big without 3A group, other without level of ten million dollar research and development, you also did not count the sale cost of ten million dollar at every turn, accordingly, we watch the Euramerican independence of a lot of successes to develop business instead, besides the dream that pursues oneself actively besides them, innovation also is existent only way.
" the war that this is me " (This War Of Mine) it is an independent game, not only PC edition released 2 days to call in cost of research and development, still obtained 95% above in Steam platform reputably. Recently, malic company is in 40 multilateral gave its hand to swim edition is optimal the big plan that replaces game is recommended, IPhone and IPad platform accumulative total got 1570 times commendatory. Swim according to PC and hand the price of edition (19.99 dollars and 9.99 dollars) , year of income of this independent game is already broken 100 million (20 million dollar is controlled) , for the group that controls to a 40 people, this income level can have passed to go up very moist day, the investment of 11Bit Studios of besides development business in sale respect is very low, its profit can is not actually less than home appear on the market company.
More those who make a person incomprehensible is, the game of 19.99 dollars rolled out this price at the same time free edition, let do not think the players that pay fee also can experience game, someone can say probably, is this small CP mad? Hit pilfer edition to still have not enough time every day, put your drink the northweat wind-have nothing to eat freely? So, how is this polish independent atelier to make " the war that this is me " and gain 130 million right-and-left income? Look please small write brought detailed introduction:
Win in originality: Make a warlike theme game that did not fight
What differ with a lot of game is, " the war that this is me " originality is not to come from at other sport inspire, come from the history and real life however. The Pawel Miechowski that occupies atelier of 11 Bit Studios discloses, the creation inspiration of this game comes from a few real stories. He expresses, oneself elder brother (namely atelier CEO Grzegorz Miechowski) be interested very much to the history, reading the article of a few concerned wars at that time, understand people how to live in the war come down. The 11Bit Studios at that time is having brains storm for game project, grzegorz told a few war stories that yield a person to astonish to the group, and state this can regard a very good game as the theme, then this game entered phase of research and development.