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Shrink is routine! whole area blocks formal edition and E3
  • Author:admin
  • Time:2016-12-18 12:18
"In all 4 pages / 4 records home page page of 1234 pages end " whole area blocks " formal edition already was rolled out 8 days this month, and before also be to a lot of doubt that this making in game get understanding answering. Formal edition photograph relatively demonstrate at the earliest E3 2013 edition, whether to go up in the picture after all shrink?

" whole area blocks " formal edition already was rolled out 8 days this month, and before also be to a lot of doubt that this making in game get understanding answering. Nevertheless a problem appears game put on sale gets very hard also explanatory correctly, that is formal edition photograph relatively demonstrate at the earliest E3 2013 edition, whether to go up in the picture after all shrink?

Recently, intermediary DSOG is used outside " whole area blocks " the pattern that the plan of real opportunity cut with highest simple picture of formal edition PC and E3 2013 demonstrate edition section to pursue comparative, it is the mystery of the “ shrink ” that we announce to be made originally.

What need an attention before contrast is, " whole area blocks " the sun of formal edition had adjusted other positions, cannot undertake below identical requirement with E3 2013 version setting is compared so.

Formal edition

E3 2013 edition

Above all, sunshine had cancelled to cross the effect of object bullet hole in formal edition.

Formal edition

E3 2013 edition

In all 4 pages / 4 records home page page of 1234 pages endYou can be used " ← → " key turns over a page quickly