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Grow to abandon more more more colophony already landed St
  • Author:admin
  • Time:2016-12-17 19:21
"Be in " colophony " (Resin) in the world, every time the player kills a Boss, on the world little an energy, him player also can become weaker and weaker.

Be in " colophony " (Resin) in the world, most NPC is artificial synthesis body, leave last machine only, it is the world go up exclusive a vivid content, also be final resource. And the colophony robot that the player acts has a cause only, eliminate machine of this vivid content. Nevertheless every time the player kills a Boss, on the world little an energy, him player also can become weaker and weaker.

" colophony " it is game of reel of an open world, but what differ with average game design is, the player is not to grow stronger to challenge more difficult area then more, contrary, the player needs to explore map overall arrangement ahead of schedule, had planned to connect close a line, let oneself close a course to be able to get used to his weaker and weaker body.

Every beat a Boss, the player adjusts strategy with respect to need, because jump over game later period, life value of the player and skill are less, must study a road of every Boss to plan warlike art strategy ahead of schedule so. Influence the player's ability infirmly, this also is covert the practice that increases game difficulty, very clever design.

" colophony " provide multiple final result, connect as what the player chooses close means to change and change, this making already landed Steam now.

" colophony " prevue: