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civilized 6 difference of DX12 and test of number of DX11
  • Author:admin
  • Time:2016-12-17 19:24
civilized 6 " rolled out DX12 patch, compare DX11 below DX12 mode, game frame number wins promotion, promotion is big, might as well below the test of the intermediary outside looking.

Firaxis Games is recently " civilized 6 " rolled out DX12 patch, compare DX11 below DX12 mode, game frame number wins promotion, promotion is big, might as well below the test of the intermediary outside looking.

Firaxis Games joined two Benchmark tool inside game. The first Benchmark shows GPU, of the 2nd test is AI and Turn-processing expression.

Test platform:

CPU: I7 4930K

Memory: 8G

Show clip: GTX 980Ti and GTX 690

System: Windows 10, 64

Drive: Newest

Pursue as follows, " civilized 6 " count in DX11 and frame of DX12 mode game about the same, but GPU utilization rate is different.

DX11

DX12

DX11

DX12

Below DX12 mode, GPU is used entirely almost, achieved 97% . This is meant fall in DX11 mode, of the player showing clip is to suffer be restricted, have not get making full use of, although the actual frame number of both is about the same.

The utilization rate that additionally CPU leaves many core in DX12 mode is higher than DX11 also more average. Memory respect, take up below DX12 mode more.

On the whole, " civilized 6 " the function below DX12 mode and DX11 are about the same, if your configuration is not too tall, choice DX11 mode is OK.