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Weird and polish horror makes style seek novelty newly pain
  • Author:admin
  • Time:2016-12-17 19:32
"A few days ago, of Madmind Studio of polish new atelier make newly " painful (Agony) " landed Kickstarter numerous prepare platform, make a plan originally at next year put on sale of the 2nd quarter, need support of a few capital to complete design work as soon as possible so

A few days ago, of Madmind Studio of polish new atelier make newly " painful (Agony) " landed Kickstarter numerous prepare platform, make a plan originally at next year put on sale of the 2nd quarter, need support of a few capital to complete design work as soon as possible so, the team that make is current open numerous prepare the job, target date of expiration is on December 10, the plan raises money 66666 dollars, it is reported, the development that this making built up developer of experience of partial 3A your work, need not worry about character issue.

This making originally the name is " divine anguish (Sacred Agony) " , collected money in Kickstarter platform in July 2015 by Tomasz Dutkiewicz of independent game producer project, take over by Madmind Studio of polish new atelier now incognito for " painful (Agony) " . This making adopt perspective of the first person, part set has bit of biochemistry crisis to sum the feeling of noiseless mountain, can feel from game name the government wants to make exceeding horror, depression live environment. Game is the picture wind of seek novelty as before, black and white and weird matting lets mad finally massacre appear more horrible.

Be in " painful " in, what the player acts is a soul that suffers torment in the depth of hell, all memory were lost before it, but you can control the mankind even the devil with a few simple thinking, you need to explore this hell, with other soul communication, look for oneself memory finally, escape a hell.

" painful " will 2017 put on sale of the 2nd quarter, land PC/PS4/Xbox One platform, expect please.

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