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bloodsucker the bloodsucker story of the First World War o
  • Author:admin
  • Time:2016-12-17 19:36
bizarre life " the RPG that develops business Dontnod is made newly " bloodsucker " , the hard condition that chooses player place into life and death. The player will act a change to be the doctor of bloodsucker, be in the London of period of the First World War, perform good play of day of a Jing.

The independent game that last year person energy of life upsurges for a time " bizarre life " develop business Dontnods open the stay away from home that makes newly. This the name is " bloodsucker " the hard condition that RPG work will choose player place into life and death. The player will act a change to be the doctor of bloodsucker, be in the London of period of the First World War, perform good play of day of a Jing.

The player in game will act a change to be the doctor Jonathan of bloodsucker, game story happened 1918 the London after one battle, the London that begins popularity in Spanish flu is street. The player will be reincarnate one turns into the surgeon of bloodsucker. Making distinguishing feature originally is “ the contradictory antagonism gut with the libidinal both ” that serves as bloodsucker as moral ” of the mankind and “ . And, in all dwellers in the city, will be “ food ” to the player. Player general can acquire new capacity through sucking blood.

Leading role equiped traditional fighting at close quarters and long-range weapon. This making set “ blood to be worth (Blood Gauge)” system, atttack or dodge the enemy but fill “ blood is worth ” , the player starts powerful bloodsucker to atttack need to spend hematic worth. Be worth the fill when the battle as Jonathan blood, jonathan is OK remote other people of the account that use a needle is piercing the enemy, put the blood that does them next. Jonathan begins to exceed the one side of other sex as the torturous meeting of bloodsucker, release annihilative magic arts and skill to go dry the person that those try to prevent him.

Battle difficulty suffers besides the battle the influence of player behavior. Lift an example suck civilian to be able to be obtained upgrade in great quantities experience, also can make war situation easier, but also have corrupt practice, this meeting increases a street to the risk factor that go up, the linear story result of citizens also can be affected.

The addition of experience can solve a lock nonlinear skill tree, next the attack with more powerful open and ability. Jonathan can equip according to aleatoric order these ability, the player can make his distinctive game experience according to his style. You are OK as far as possible caboodle harm, also can pay attention to make one's home maintain an order, also can emphasize particularly on group control, let the enemy cannot be stood by. The means that the skill of leading role can differ with two kinds is developmental. Cite a case, “Spring” skill, this skill can let you bear down on for an instant the enemy of a far, you can become its evolution cause the harm inside limits area, also can let it make brief and inapproachable technical ability.