- Author:admin
- Time:2016-12-17 19:44
Of game domain small trade all the time since suffer comment. Today, NPD group released a research, explained people is right in game small trade to have after all why to experience.
This problem downloads a bag for “ game DLC and small trade the discovery of investigation and study that buys ” , in the game crowd that comes 54 years old for 13 years old in American age, money of 3 months Ceng Hua had bought the person of 28% in the past additional game content. The report says, among them the main source that male adolescent is purchasing power. Research returns discovery, people is willing to be in more small trade on beautiful money (occupy 23% ) just be willing to spend money to download content next (occupy 16% ) .
With guess of be identical is generally, price element is people decides to whether be used small trade and the crucial factor of DLC. A few does here have to pick the fact that investigates questionnaire from NPD:
Using small in trading consumer, adjacent 5 becoming is to not be willing to spend more money again; The person of 48% thinks game content is undeserved additional flower money goes buying; Between the person that does not buy DLC, half person expresses to download a bag to not worth its price; The person of 16% thinks those additional content should include to be in integral play value.Study the report says then, be new play content to solve a lock to compare welcome pattern is the fictitious money in paying game. However, the questionnaire answer of 78% expresses, they can consider to pass small trade beautiful true fund, in order to obtain worth of power of new weapon, growth and other function. The key of the problem depends on, the content that the player spends money gladly to buy and he / close tie wears price of the fun that she obtains from inside this game, additional content.