- Author:admin
- Time:2016-12-17 19:56
The game of engine of those use Unreal Engine develops business people, got the good news of an unprecedented recently: Oculus will allocate funds 5 million dollar, help them pay the authorization that uses this engine fee!
Before this, each game develops business must gross income 5% take, should do accredit cost to pay Unreal Engine, the “ pass by on one's way that a game needs to take out 250 thousand dollar at every turn expends ” .
Oculus falls as the day now the god is smooth, announce the game that should be based on UnrealEngine only later is developed, this accredit cost pays by Oculus.
To the development business of VR game, this can reduce their development cost considerably undoubtedly, bring them into play to create the enthusiasm of more high grade content. And to Oculus and Unreal Engine, high grade content also is they and competition of respective person of the same trade not 2 a magic weapon.
This is not Oculus first time has similar move any more, it is actually over there the old rival Unity of Unreal Engine, oculus ever also gave VR content developer people had provided free development engine authorization.
Although concern specific application, operation at present,detail still is not clear about. But 5 million dollar to VR content bound, it is really with great quantity. On the OC3 plenary session that just ends, zakebaige announces, the parent company Facebook of Oculus had invested 250 million dollar for VR content.
And in future, facebook acceptance will continue to invest 250 million dollar. Oculus Store still teachs special open up the zone, will throw fund of dollar of 1 ten million to develop VR to teach content.
The Oculus investment to VR content, have profit greatly to the platform of oneself not only, to whole VR the long-term development of the industry can remove huge to promote action, of course, there should be specific provision to ask game supports Oculus VR among agreement.