- Author:admin
- Time:2016-12-17 20:02
Id atelier was announced " ruined soldier 4 " newest the detail that update and matchs explains. This second joined newlier fight mode, private competition to death, repair is much flaw, join a large number of optimizing. The meeting is automatic after Steam user is started newer.
Newer detail is as follows:
Part of much person game
- fight mode to death: New each one fights mode each groups to already went up now to death line
- private competition: The player can found private room to undertake much person is opposite battle, set is restricted to battle mode, map, time and other essential factor.
Part of single person battle
Repair and optimize
- repair Bug: Roll out classical map to be able to bring about player card to be in entree is odd
- repair Bug: In Taitande the area is read afresh take deposit check while pick up yellow skeleton can bring about game progress to cut off.
- repair Bug: Collect the Summoner in tasting menu and model of Pinky an eccentric person sightless
- repair breaks down: Classical weapon is used to rinse in VEGA center area can read take guard to relieve guard when depositing check, spark Peng Kui
- repair Bug: Tactics comes loose Mod of arrow of the draw well that shoot a gun is unavailable skill grows
- repair Bug: Appear in the part after next map to molder afresh when dying in map have a common boundary
- repair Bug: In the open in weapon examination animation classical weapon can bring about a weapon to molder
- repair Bug: If the player uses swimmy bomb to atttack the enemy above all the meeting is unavailable detonate skill remotely to grow.
- repair Bug: The leg ministry animation of Talisman Guards makes mistake dormant
- repair Bug: The task chooses cannot the game state that ramble of accurate report the dead challenges
- repair many not stable elements
SnapMap
Repair and optimize
- improve overall stability
- cancel and recover from an illness to be able to bring about memory to drop no longer
- anonymous person player is OK now correct by map computation
- the dot meets AI road fall to be run normally in ran setting
- improve browser classification and clear empty browser
- weapon switch can bind calm key-press correctly now
- empty vessel can be lost
- collect weapon logic is run correctly
- client end can be cut off by the player bulk is prevented
- skeleton key can be joined correctly in article column with move except
- increase AI attribute “ to be managed by AI implement administrative ”
- collect weapon can obtain an ammo correctly now