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benevolence king Beta checks findings: Player satisfaction
  • Author:admin
  • Time:2016-12-17 20:05
benevolence king " will land platform of PS4 lead plane in Feburary at next year, the Beta test that makes originally at present also has been released, measure than A, b is measured had on game mechanism very big rise, the player is well-content also to this.

" benevolence king " will land platform of PS4 lead plane in Feburary at next year, look the player should suffer this again in those days " dark soul " same difficulty was tormented, the Beta test that makes originally at present also has been released, measure than A, b is measured had on game mechanism very big rise, the player is well-content also to this.

Previous, glory spy library rub announced today " benevolence king " the findings of Beta Demo, development group read the feedback of player of world each district, and will consult feedback opinion of the player undertakes to game optimize, ensure the game quality when final put on sale.

Will look according to findings, " benevolence king " Beta edition is not less than when Alpha checks, progressing, the player is a lot of higher to the overall assessment of this game, in movement, picture and difficulty of the respect alter players express satisfaction mostly. Will look from difficulty and game balance, of Beta Demo " benevolence king " it seems that more “ is amiable ” . Development business also expresses to still can undertake in the light of game augmentation tastes collect upper limit inclusive, adjust the respect such as UI improve.

General comment:

Fine tuning game mechanism

Adjusted RPG element, for example the part grows and armature data

Optimized game interface further

Detail

Added level of a tutorial

Operation

Amended the operation below TPS mode

Join and adjusted cavalier skill

Adjusted a player to harm / get attack numerical value

Adjusted the kind that reduces enemy physical power and expression

The weight that adjusted armature and spend adroitly

Toll-gate design

The enemy's position was adjusted in Twilight Missions task

Adjusted exploration capacity issue of the enemy

Adjusted drop for example the collision problem such as cliff

The enemy

Adjusted assault force of the enemy

Adjusted AI to track mix group of group ability

In Twilight Missions task, BOSS atttacks means happening change

Readjust ability of a few skill

RPG

Those who enlarged individual article most high capacity

Adjusted armature to drop rate

Enlarged the function of blacksmith

Adjusted the award of every mode

UI

Optimized game interface further

Augment tutorial interface

Camera lens

Adjusted blind angle of a few camera lens

For camera lens corrective increased to leave / involve option

Type of line upper mould